Gamasutra has recently put out a couple of features that talk about, or are linked to, indie gaming. Just in case you missed them, here is an overview of them:
Braid's Blow On Why 'Games Need You'- It's an breakdown of Jonathan Blow's (creator of Braid) talk at Develop Conference in Brighton. He talks about art games and how to solve the conflic and dissonance in mainstream games. Really interesting. You can also download the mp3 of the audio of the talk and the powerpoint presentation slides.
What Microsoft Needs To Change To Satisfy Indies- It's an opinion article by Ron Carmel of 2D Boy, talking about the dreams and nightmares of XBLA and more importantly Xbox Live Community Games. What problem he sees and how they need to improve.
In-depth: Xbox Live Community Games- Shortly after Ron Carmel's article, Gamasutra posted a talk they had with XNA general manager Boyd Multerer. Who unveils the secrets and the thinking behind Xbox Live Community Games.
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